Tuesday, September 29, 2009

3 day's break and I get rusty!



Problems...

  • The center line on the cranium off (too far to the left)
  • Mallet too wide on near end
  • Trunk of body too small, not solid enough
  • The hat and carrot are off, but I did not notice this at the time (woops)

tried to fix them for the next step.



Man, I can't let myself go so long without rigorous practice. Stiff and yucky. I'm off to do another that will be better.

Sunday, September 27, 2009

Asking for real world advice, basically

I thought I'd confess publicly that the reality of graduating college this May is slowly creeping up on me, and I'm a little concerned. I figure it'd be a good idea to move out to southern California if I expect to get a job making cartoons (in any form), but southern California is too expensive to just scoot on over and hope for the best. However, if I wait more than 6 months to move out, I will have to move out while paying for student loans.

...Does anyone know about how, exactly, to go about this? Really I just want a job that will pay my bills, give me some sort of experience with a studio, and allow me to learn and grow as a cartoonist. Unfortunately, I can't really see that happening with anyone but John (perhaps I've become a purist already). So, basically, I guess I'd be trying to pay my bills, get experience, and going home and studying (similar to how I'm doing now, only I'm taking classes and working as a barista instead of just having a real job).

Anyway, I'm free from school in May, free from my lease in August (I'd be ok breaking it if there was some extremely grand opportunity). I have to start paying off my loans in November.

I suppose I should be building a portfolio, but that cuts into my cartoon studies. Maybe I could spend some time after graduating building a portfolio? Would any place care about my studies? Ach.

Perhaps the biggest problem is that even if I had a portfolio prepared, I don't know of any cartoon studios that are making anything I actually like!

I guess I'm just posting out loud, but I thought I'd ask if anyone had any sort of advice on getting my career started.

Friday, September 25, 2009

A tree


No relationship to the faint rough of another tree behind it.

The details above the root don't wrap tightly and look awkward.

Tuesday, September 22, 2009

Anthony's dad again again





Edit, big problem: I made the inside of his mouth all wrong. It should be pushed far back. It makes no sense as it is and I'm a little embarrassed that slipped by.

More problems, but this one turned out clearer and more successfully than the last. I wanted to make sure the facial structure made sense.

Stimpy's eyes look off. Some of the details pinch too hard, are too big. I shrunk Anthony's dad's cranium.

I think I'm gonna go back to trees for a while, but I think these exercises were helpful. I wish I could improve faster!

Anthony's dad again


Notice that I changed how far back the smile stretched in the finish. Why did I do that? I'm a yutz.


Ren doesn't hold together very well. I accidentally made the folds of skin underneath the pectoral muscle way too dark and big and attention-grabbing.

Not my best. These are tough, but I figure the more I do, the easier drawing will be (whether or not I can immediately perceive it).

Friday, September 18, 2009

More Anthony's dad

This one was more complicated, but less successful.


Clumsy beginnings... as the picture progressed I kept skootching Ren and Stimpy themselves closer (as they are supposed to be) but I did not skootch them enough, ultimately.


Finish is a bit too thick and dark... this one is actually drawn smaller than the other Anthony's dad study I did, which was a mistake because it's obviously a bigger picture...


Angles, angles, angles!!

because he was DEAD





First rough... scanned for problems, fixed some issues.
Got a rough that felt good, solid, somewhat accurate.
Added details, solidified lines.

Finish

  • Left arm should be thicker and more manly
  • Right hand should be smaller (namely the palm-shape less elongated)
  • Details should wrap tighter on gut
  • Pec muscle should be larger
  • I made his chin too big, which stretched out his face; I compensated some cranium details to match. woops.
  • Long story short, watch proportions.