Showing posts with label backgrounds. Show all posts
Showing posts with label backgrounds. Show all posts

Thursday, February 18, 2010

Color schemes, headaches, etc

Here are some (really zoomed in, compared to their print size) backgrounds for a comic I'm doing for school... mostly interested in practicing with color, and digital painting.


I don't like digital painting anymore (it's so much easier to make stuff look good with paint, I think), but it's very cost-effective and there's no loss of luster through a scanning process. Took a lot of cues from Anne in terms of digital application of spongey looks. She's pretty clearly more advanced than I am, but I can't catch up if I don't start! Anyway, it is fun and educational.

Thursday, September 17, 2009

Walt Kelly tree


I decided that since I'm behind (I really want to be up to speed with assignments from John) that I'd just focus on doing the tree here. I actually really love drawing trees, so this felt good.


The rough is very hard to see... I overlayed, looked for issues before I moved on.



Reached satisfaction with basic forms, started on some details.


Nearly done... didn't do the tiny details in this because it wouldn't have really been worth it.


I am really happy with my finishes lately. Wow, pencils. Who'da thunk.

Also, I forgot, uh, the rest of the ground on the right, haha.

I want to draw some of my own trees soon, but right now I want to do some MAN DRAWINGS.

Tuesday, September 15, 2009

Post tree post before bed







I keep falling asleep during my usual Monday-Wednesday drawing slot... I guess I need to sleep more at night, I can't stand wasting my time like that.

Wednesday, March 4, 2009

Some landscape nonsense

I've been trying to figure out gouache for a while. I got a set near Christmas-time and haven't had as many opportunities as I'd like to use it. So, for an open-ended landscape drawing assignment I decided I'd try using them.


This one is bigger, so I had to take a photo of it. Here it is in the context of a corner of my room. The colors are a bit off but I think you can get the gist of it.

I really like the left side of the painting, actually. The transition between the grass and the dirt looks interesting. The right half makes my time constraints more apparent. I don't like how big the texture gets. it messes up perspective. The brown, round bushes could use definition. They're indistinct and the one on the left has a weird dent in it.


Here's a cropped, closer version of the stuff I like. Unfortunately I don't have access to a great digital camera, but you get the idea.

This one was small enough to scan. I like the color of the sky (I took some cues from some awesome cartoon backgrounds for this one). There's a smudge above the trash can from where some of the paint reconstituted. I want to try acrylic-based gouache for this reason.

Wednesday, February 18, 2009

Things I am learning about Woody Woodpecker


Original above

Just something really quick that I started on my lunch break at work last night. I will probably revisit it when I can. Again, this fattening phenomenon. I squished everything and pushed his head-feathers forward way too far. I started the baby but ran out of time.

The eye on the right is completely off the head. I'm wondering if I have a mental deficiency.





John K has been gracious enough to offer me a lot of help recently. He even gave me a specific assignment. I'm flattered and really motivated.

Anyway, to get started on what John wants me to do, I need to study Woody Woodpecker. I've been watching the theatrical shorts. Pausing, rewatching. Studying walk cycles.





I didn't upload all of them because the other frames aren't as well-drawn on my part. I need to get over this timidity thing; I think as I improve it'll take care of itself. I like this third drawing above more than the others. The line of action works.



This one not so much. Hands look stupid because I rushed them too much, even for a quick practice doodle.

I like the character used design here, so I think it's the one I'm going to stick with when I animate him. These are from a walk cycle in "Solid Ivory" (coincidentally John posted it today).

These are just quick, very quick, studies of the parts of a walk cycle. I drew them Monday night. I scanned in all of my studies and put them together but they animated very choppily. I guess it is my first actual flirtation with character animation, though, so I'm not discouraged. I'm just not showing you.

Fun things I've noticed:

- He is a dick and is primarily interested in food and haranguing people. Awesome.

- He looked more interesting with fat legs, but moved more wonderfully when he started to even out a bit but kept a really prominent, pointy beak and somewhat stout stature. I don't like the pinchy-legged Woody of the 50's and onward nearly as much.

- I don't think his head is an oval. It tapers on the bottom, like an upside-down egg... unless I'm not reading it right. I can't seem to get head construction under control as much as I'd like.

- I really like the openings to the cartoons where Woody pops in, says "Guess who?", laughs, and immediately there's a cut to Walter Lantz' name. When it fades it's just not as snappy.


This is a (sort of large-- which is why it is a bad photo instead of a scan, sorry) sketch for what will be something for my landscape drawing class. I am figuring out the colors first, but will paint it soon.